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Special Combo Disarm and Destroy

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Special Combo Disarm and Destroy was a Combat move in Batman: Arkham City in which Batman grabbed a nearby enemy's Weapon and destroyed it. The move permanently disabled:

If there were no enemies nearby with weapons, Batman simply performed a simple Special Combo Takedown.


Special Combo Disarm and Destroy was a tremendously useful move. It was wise to use the move repeatedly in a battle to clear the area of all weapons, and even afterward, as the Takedown performed in absence of weapons that could easily thin the enemy ranks including armored foes.

While he was performing either move, Batman was not susceptible to harm. Even a Titan Henchman's Charge passed straight through.


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